* `src/node/server.js` can now be run as a script (for normal
operation) or imported as a module (for tests).
* Move shutdown actions to `src/node/server.js` to be close to the
startup actions.
* Put startup and shutdown in functions so that tests can call them.
* Use `await` instead of callbacks.
* Block until the HTTP server is listening to avoid races during
test startup.
* Add a new `shutdown` hook.
* Use the `shutdown` hook to:
* close the HTTP server
* call `end()` on the stats collection to cancel its timers
* call `terminate()` on the Threads.Pool to stop the workers
* Exit with exit code 0 (instead of 1) on SIGTERM.
* Export the HTTP server so that tests can get the HTTP server's
port via `server.address().port` when `settings.port` is 0.
Avoid dereferencing `DB.db` until it is used so that it is possible to
`require('SessionStore')` before calling `DB.init()`. (This is useful
when writing tests.)
Before this change, `promises.timesLimit()` created `concurrency - 1`
too many promises. The only users of this function use a concurrency
of 500, so this meant that 499 extra promises were created each time
it was used. The bug didn't affect correctness, but it did result in a
large number of unnecessary database operations whenever a pad was
deleted. This change fixes that bug.
Also:
* Convert the function to async and have it resolve after all of the
created promises are resolved.
* Reject concurrency of 0 (unless total is 0).
* Document the function.
* Add tests.
Until now, the "mobile layout" (with right toolbar on bottom of the screen) was displayed only when screen was smaller than 800px. It made the toolbar break for screen about 1000px when a lot of plugins are in the toolbar.
Now instead, we detect with javascript when the toolbar icons overflow the natural space available, and we switch in "mobile layout" in such case
New feature to copy a pad without copying entire history. This is useful to perform a low CPU intensive operation while still copying current pad state.
Before, a malicious user could bypass authorization restrictions
imposed by the authorize hook:
* Step 1: Fetch any resource that the malicious user is authorized to
access (e.g., static content).
* Step 2: Use the signed express_sid cookie generated in step 1 to
create a socket.io connection.
* Step 3: Perform the CLIENT_READY handshake for the desired pad.
* Step 4: Profit!
Now the authorization decision made by the authorize hook is
propagated to SecurityManager so that it can approve or reject
socket.io messages as appropriate.
This also sets up future support for per-user read-only and
modify-only (no create) authorization levels.
If mocha hangs after running the tests, hit Ctrl-C and wtfnode will
print open files, open sockets, running timers, and running intervals.
Adding an `after` function that closes/stops all of those things will
ensure that mocha exits when it finishes running the tests.
Authentication plugins almost always want to read and modify
`settings.users`. The settings can already be accessed in a few other
ways, but this is much more convenient.
The authorization logic determines whether the user has already
successfully authenticated by looking to see if `req.session.user`
exists. If an authentication plugin says that it successfully
authenticated the user but it did not create `req.session.user` then
authentication will re-run for every access, and authorization plugins
will be unable to determine whether the user has been authenticated.
Return a 500 internal server error to prevent these problems.
Before it only logged an error like this:
SyntaxError: Unexpected string in JSON at position XYZ
Now it also logs the filename, making it easier to figure out where
the bad data is:
failed to read file /path/to/etherpad-lite/src/locales/en.json: SyntaxError: Unexpected string in JSON at position XYZ
package to reduce http requests: nice-select,
pad_automatic_reconnect, skin_variants, scroll, caretPosition
rename unorm in tar.json so it can be included
Before, anyone who could create a socket.io connection to Etherpad
could read, modify, and create pads at will without authenticating
first.
The `checkAccess` middleware in `webaccess.js` normally handles
authentication and authorization, but it does not run for `/socket.io`
requests. This means that the connection handler in `socketio.js` must
handle authentication and authorization. However, before this change:
* The handler did not require a signed `express_sid` cookie.
* After loading the express-session state, the handler did not check
to see if the user had authenticated.
Now the handler requires a signed `express_sid` cookie, and it ensures
that `socket.request.session.user` is non-null if authentication is
required. (`socket.request.session.user` is non-null if and only if
the user has authenticated.)
* Move session validity check and session author ID fetch to a
separate function. This separate function can be used by hooks,
making it easier for them to properly determine the author ID.
* Rewrite the remainder of checkAccess. Benefits:
- The function is more readable and maintainable now.
- Vulnerability fix: Before, the session IDs in sessionCookie
were not validated when checking settings.requireSession. Now,
sessionCookie must identify a valid session for the
settings.requireSession test to pass.
- Bug fix: Before, checkAccess would sometimes use the author ID
associated with the token even if sessionCookie identified a
valid session. Now it always uses the author ID associated
with the session if available.