* Refactored buildSlots
* Added typing for computedAvailableSlots
* Adds very simple boundary logic to make sure slots start at the right times
* Logic was cutting off too early
* Woops, should be eventLength, not frequency
* Expect 12:15 slots as availability is till 12:30 for booking
* Deliberately skip test for testing purposes
* slotInterval overrides intervals, but not duration
* Fix calendar mocking
* Another 45m length
* Unskip :(
* Fix test
Co-authored-by: Hariom Balhara <hariombalhara@gmail.com>
Co-authored-by: Omar López <zomars@me.com>
* wip commit
* Finished new algorithm for fetching the least recently booked user
* ROUND_ROBIN fix
* Removed redundant import
* Prisma dependency turned getLuckyUser into a server-only function
* DRY avatars
* Properly passThrough
* name can be undefined.
* Remove debug artefact