cal.pub0.org/packages/trpc/server/routers/viewer/teams.tsx

512 lines
15 KiB
TypeScript
Raw Normal View History

import { MembershipRole, Prisma, UserPlan } from "@prisma/client";
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
import { randomBytes } from "crypto";
import { z } from "zod";
Team Billing (#1552) * added base logic for team billing - moved Stripe customer related logic to customer.ts - implemented unstable logic for team owner upgrading, downgrading and adding/removing seats * logic improvements * - improved Alert style - hide free team members on public team page - upgraded textarea to ui component TextArea in SAML setup - added Alert on team settings for hidden members - hide CreateEventTypeButton if not admin - fixed missing locale strings in team settings * remove random import * - show hidden status on team list - refactor team pill * - improved logic (mostly functional) - added Alerts for members & owners - added local strings - created upgrade modal - added info notice on invite member modal - fixed router redirect after leaving team * - improved logic in team-billing - error display on upgrade modal - added better launch.json for VSCode debugger - fixed bug with missing inviteeUserId * code cleanup * nit pick fixes i should sleep now * fixed leave team bug - quantity would not decrease upon leave or removal * added stripe billing callback handler * - better launch.json - teams empty component * - fixed error not removing after successful pro upgrade - fixed silent fail on team create name conflict - fixed input border radius on member invite modal * updated local strings * improved logic for edge cases, such as: - team owned by member sponsored by another team can smoothly upgrade to pro if kicked from sponsored team - logic to calculate if owner is specifically missing pro subscription (ownerIsMissingSeat) - corrected calculation of members missing seats, shouldn't care for proPaidForByTeamId as that only matters for removing member and preserving pro if they pay for it themselves - added react query devtools - added missing locale string * - allow type override for LinkIconButton - consolidate filter logic for getMembersMissingSeats * - only activate team billing for hosted cal - fix prod price keys * fix requiresUpgrade when not hosted by cal * added HOSTED_CAL_FEATURES * fixed failing build - fixed broken import path - added support for premium price plan. (will consider premium as a valid seat) - remove rouge console log * fix customer id type error Co-authored-by: Peer Richelsen <peeroke@gmail.com> Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>
2022-02-07 23:35:26 +00:00
import {
addSeat,
downgradeTeamMembers,
ensureSubscriptionQuantityCorrectness,
getTeamSeatStats,
removeSeat,
upgradeTeam,
} from "@calcom/app-store/stripepayment/lib/team-billing";
import { getUserAvailability } from "@calcom/core/getUserAvailability";
import { sendTeamInviteEmail } from "@calcom/emails";
import { HOSTED_CAL_FEATURES, WEBAPP_URL } from "@calcom/lib/constants";
import { getTranslation } from "@calcom/lib/server/i18n";
import { getTeamWithMembers, isTeamAdmin, isTeamOwner } from "@calcom/lib/server/queries/teams";
import slugify from "@calcom/lib/slugify";
import { availabilityUserSelect } from "@calcom/prisma";
Team Billing (#1552) * added base logic for team billing - moved Stripe customer related logic to customer.ts - implemented unstable logic for team owner upgrading, downgrading and adding/removing seats * logic improvements * - improved Alert style - hide free team members on public team page - upgraded textarea to ui component TextArea in SAML setup - added Alert on team settings for hidden members - hide CreateEventTypeButton if not admin - fixed missing locale strings in team settings * remove random import * - show hidden status on team list - refactor team pill * - improved logic (mostly functional) - added Alerts for members & owners - added local strings - created upgrade modal - added info notice on invite member modal - fixed router redirect after leaving team * - improved logic in team-billing - error display on upgrade modal - added better launch.json for VSCode debugger - fixed bug with missing inviteeUserId * code cleanup * nit pick fixes i should sleep now * fixed leave team bug - quantity would not decrease upon leave or removal * added stripe billing callback handler * - better launch.json - teams empty component * - fixed error not removing after successful pro upgrade - fixed silent fail on team create name conflict - fixed input border radius on member invite modal * updated local strings * improved logic for edge cases, such as: - team owned by member sponsored by another team can smoothly upgrade to pro if kicked from sponsored team - logic to calculate if owner is specifically missing pro subscription (ownerIsMissingSeat) - corrected calculation of members missing seats, shouldn't care for proPaidForByTeamId as that only matters for removing member and preserving pro if they pay for it themselves - added react query devtools - added missing locale string * - allow type override for LinkIconButton - consolidate filter logic for getMembersMissingSeats * - only activate team billing for hosted cal - fix prod price keys * fix requiresUpgrade when not hosted by cal * added HOSTED_CAL_FEATURES * fixed failing build - fixed broken import path - added support for premium price plan. (will consider premium as a valid seat) - remove rouge console log * fix customer id type error Co-authored-by: Peer Richelsen <peeroke@gmail.com> Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>
2022-02-07 23:35:26 +00:00
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
import { TRPCError } from "@trpc/server";
import { createProtectedRouter } from "../../createRouter";
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
export const viewerTeamsRouter = createProtectedRouter()
// Retrieves team by id
.query("get", {
input: z.object({
teamId: z.number(),
}),
async resolve({ ctx, input }) {
const team = await getTeamWithMembers(input.teamId);
if (!team?.members.find((m) => m.id === ctx.user.id)) {
throw new TRPCError({ code: "UNAUTHORIZED", message: "You are not a member of this team." });
}
const membership = team?.members.find((membership) => membership.id === ctx.user.id);
Team Billing (#1552) * added base logic for team billing - moved Stripe customer related logic to customer.ts - implemented unstable logic for team owner upgrading, downgrading and adding/removing seats * logic improvements * - improved Alert style - hide free team members on public team page - upgraded textarea to ui component TextArea in SAML setup - added Alert on team settings for hidden members - hide CreateEventTypeButton if not admin - fixed missing locale strings in team settings * remove random import * - show hidden status on team list - refactor team pill * - improved logic (mostly functional) - added Alerts for members & owners - added local strings - created upgrade modal - added info notice on invite member modal - fixed router redirect after leaving team * - improved logic in team-billing - error display on upgrade modal - added better launch.json for VSCode debugger - fixed bug with missing inviteeUserId * code cleanup * nit pick fixes i should sleep now * fixed leave team bug - quantity would not decrease upon leave or removal * added stripe billing callback handler * - better launch.json - teams empty component * - fixed error not removing after successful pro upgrade - fixed silent fail on team create name conflict - fixed input border radius on member invite modal * updated local strings * improved logic for edge cases, such as: - team owned by member sponsored by another team can smoothly upgrade to pro if kicked from sponsored team - logic to calculate if owner is specifically missing pro subscription (ownerIsMissingSeat) - corrected calculation of members missing seats, shouldn't care for proPaidForByTeamId as that only matters for removing member and preserving pro if they pay for it themselves - added react query devtools - added missing locale string * - allow type override for LinkIconButton - consolidate filter logic for getMembersMissingSeats * - only activate team billing for hosted cal - fix prod price keys * fix requiresUpgrade when not hosted by cal * added HOSTED_CAL_FEATURES * fixed failing build - fixed broken import path - added support for premium price plan. (will consider premium as a valid seat) - remove rouge console log * fix customer id type error Co-authored-by: Peer Richelsen <peeroke@gmail.com> Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>
2022-02-07 23:35:26 +00:00
return {
...team,
membership: {
role: membership?.role as MembershipRole,
isMissingSeat: membership?.plan === UserPlan.FREE,
},
requiresUpgrade: HOSTED_CAL_FEATURES ? !!team.members.find((m) => m.plan !== UserPlan.PRO) : false,
};
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
},
})
// Returns teams I a member of
.query("list", {
async resolve({ ctx }) {
const memberships = await ctx.prisma.membership.findMany({
where: {
userId: ctx.user.id,
},
orderBy: { role: "desc" },
});
const teams = await ctx.prisma.team.findMany({
where: {
id: {
in: memberships.map((membership) => membership.teamId),
},
},
});
return memberships.map((membership) => ({
role: membership.role,
accepted: membership.accepted,
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
...teams.find((team) => team.id === membership.teamId),
}));
},
})
.mutation("create", {
input: z.object({
name: z.string(),
}),
async resolve({ ctx, input }) {
if (ctx.user.plan === "FREE") {
throw new TRPCError({ code: "UNAUTHORIZED", message: "You are not a pro user." });
}
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
const slug = slugify(input.name);
const nameCollisions = await ctx.prisma.team.count({
where: {
OR: [{ name: input.name }, { slug: slug }],
},
});
if (nameCollisions > 0)
throw new TRPCError({ code: "BAD_REQUEST", message: "Team name already taken." });
const createTeam = await ctx.prisma.team.create({
data: {
name: input.name,
slug: slug,
},
});
await ctx.prisma.membership.create({
data: {
teamId: createTeam.id,
userId: ctx.user.id,
role: "OWNER",
accepted: true,
},
});
},
})
// Allows team owner to update team metadata
.mutation("update", {
input: z.object({
id: z.number(),
bio: z.string().optional(),
name: z.string().optional(),
logo: z.string().optional(),
slug: z.string().optional(),
hideBranding: z.boolean().optional(),
}),
async resolve({ ctx, input }) {
if (!(await isTeamAdmin(ctx.user?.id, input.id))) throw new TRPCError({ code: "UNAUTHORIZED" });
if (input.slug) {
const userConflict = await ctx.prisma.team.findMany({
where: {
slug: input.slug,
},
});
if (userConflict.some((t) => t.id !== input.id)) return;
}
await ctx.prisma.team.update({
where: {
id: input.id,
},
data: {
name: input.name,
slug: input.slug,
logo: input.logo,
bio: input.bio,
hideBranding: input.hideBranding,
},
});
},
})
.mutation("delete", {
input: z.object({
teamId: z.number(),
}),
async resolve({ ctx, input }) {
if (!(await isTeamOwner(ctx.user?.id, input.teamId))) throw new TRPCError({ code: "UNAUTHORIZED" });
if (process.env.STRIPE_PRIVATE_KEY) {
await downgradeTeamMembers(input.teamId);
}
Team Billing (#1552) * added base logic for team billing - moved Stripe customer related logic to customer.ts - implemented unstable logic for team owner upgrading, downgrading and adding/removing seats * logic improvements * - improved Alert style - hide free team members on public team page - upgraded textarea to ui component TextArea in SAML setup - added Alert on team settings for hidden members - hide CreateEventTypeButton if not admin - fixed missing locale strings in team settings * remove random import * - show hidden status on team list - refactor team pill * - improved logic (mostly functional) - added Alerts for members & owners - added local strings - created upgrade modal - added info notice on invite member modal - fixed router redirect after leaving team * - improved logic in team-billing - error display on upgrade modal - added better launch.json for VSCode debugger - fixed bug with missing inviteeUserId * code cleanup * nit pick fixes i should sleep now * fixed leave team bug - quantity would not decrease upon leave or removal * added stripe billing callback handler * - better launch.json - teams empty component * - fixed error not removing after successful pro upgrade - fixed silent fail on team create name conflict - fixed input border radius on member invite modal * updated local strings * improved logic for edge cases, such as: - team owned by member sponsored by another team can smoothly upgrade to pro if kicked from sponsored team - logic to calculate if owner is specifically missing pro subscription (ownerIsMissingSeat) - corrected calculation of members missing seats, shouldn't care for proPaidForByTeamId as that only matters for removing member and preserving pro if they pay for it themselves - added react query devtools - added missing locale string * - allow type override for LinkIconButton - consolidate filter logic for getMembersMissingSeats * - only activate team billing for hosted cal - fix prod price keys * fix requiresUpgrade when not hosted by cal * added HOSTED_CAL_FEATURES * fixed failing build - fixed broken import path - added support for premium price plan. (will consider premium as a valid seat) - remove rouge console log * fix customer id type error Co-authored-by: Peer Richelsen <peeroke@gmail.com> Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>
2022-02-07 23:35:26 +00:00
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
// delete all memberships
await ctx.prisma.membership.deleteMany({
where: {
teamId: input.teamId,
},
});
await ctx.prisma.team.delete({
where: {
id: input.teamId,
},
});
},
})
// Allows owner to remove member from team
.mutation("removeMember", {
input: z.object({
teamId: z.number(),
memberId: z.number(),
}),
async resolve({ ctx, input }) {
if (!(await isTeamAdmin(ctx.user?.id, input.teamId))) throw new TRPCError({ code: "UNAUTHORIZED" });
// Only a team owner can remove another team owner.
if (
(await isTeamOwner(input.memberId, input.teamId)) &&
!(await isTeamOwner(ctx.user?.id, input.teamId))
)
throw new TRPCError({ code: "UNAUTHORIZED" });
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
if (ctx.user?.id === input.memberId)
throw new TRPCError({
code: "FORBIDDEN",
message: "You can not remove yourself from a team you own.",
});
await ctx.prisma.membership.delete({
where: {
2021-12-11 16:32:25 +00:00
userId_teamId: { userId: input.memberId, teamId: input.teamId },
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
},
});
Team Billing (#1552) * added base logic for team billing - moved Stripe customer related logic to customer.ts - implemented unstable logic for team owner upgrading, downgrading and adding/removing seats * logic improvements * - improved Alert style - hide free team members on public team page - upgraded textarea to ui component TextArea in SAML setup - added Alert on team settings for hidden members - hide CreateEventTypeButton if not admin - fixed missing locale strings in team settings * remove random import * - show hidden status on team list - refactor team pill * - improved logic (mostly functional) - added Alerts for members & owners - added local strings - created upgrade modal - added info notice on invite member modal - fixed router redirect after leaving team * - improved logic in team-billing - error display on upgrade modal - added better launch.json for VSCode debugger - fixed bug with missing inviteeUserId * code cleanup * nit pick fixes i should sleep now * fixed leave team bug - quantity would not decrease upon leave or removal * added stripe billing callback handler * - better launch.json - teams empty component * - fixed error not removing after successful pro upgrade - fixed silent fail on team create name conflict - fixed input border radius on member invite modal * updated local strings * improved logic for edge cases, such as: - team owned by member sponsored by another team can smoothly upgrade to pro if kicked from sponsored team - logic to calculate if owner is specifically missing pro subscription (ownerIsMissingSeat) - corrected calculation of members missing seats, shouldn't care for proPaidForByTeamId as that only matters for removing member and preserving pro if they pay for it themselves - added react query devtools - added missing locale string * - allow type override for LinkIconButton - consolidate filter logic for getMembersMissingSeats * - only activate team billing for hosted cal - fix prod price keys * fix requiresUpgrade when not hosted by cal * added HOSTED_CAL_FEATURES * fixed failing build - fixed broken import path - added support for premium price plan. (will consider premium as a valid seat) - remove rouge console log * fix customer id type error Co-authored-by: Peer Richelsen <peeroke@gmail.com> Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>
2022-02-07 23:35:26 +00:00
if (HOSTED_CAL_FEATURES) await removeSeat(ctx.user.id, input.teamId, input.memberId);
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
},
})
.mutation("inviteMember", {
input: z.object({
teamId: z.number(),
usernameOrEmail: z.string(),
role: z.nativeEnum(MembershipRole),
language: z.string(),
sendEmailInvitation: z.boolean(),
}),
async resolve({ ctx, input }) {
if (!(await isTeamAdmin(ctx.user?.id, input.teamId))) throw new TRPCError({ code: "UNAUTHORIZED" });
if (input.role === MembershipRole.OWNER && !(await isTeamOwner(ctx.user?.id, input.teamId)))
throw new TRPCError({ code: "UNAUTHORIZED" });
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
const translation = await getTranslation(input.language ?? "en", "common");
const team = await ctx.prisma.team.findFirst({
where: {
id: input.teamId,
},
});
if (!team) throw new TRPCError({ code: "NOT_FOUND", message: "Team not found" });
const invitee = await ctx.prisma.user.findFirst({
where: {
OR: [{ username: input.usernameOrEmail }, { email: input.usernameOrEmail }],
},
});
Team Billing (#1552) * added base logic for team billing - moved Stripe customer related logic to customer.ts - implemented unstable logic for team owner upgrading, downgrading and adding/removing seats * logic improvements * - improved Alert style - hide free team members on public team page - upgraded textarea to ui component TextArea in SAML setup - added Alert on team settings for hidden members - hide CreateEventTypeButton if not admin - fixed missing locale strings in team settings * remove random import * - show hidden status on team list - refactor team pill * - improved logic (mostly functional) - added Alerts for members & owners - added local strings - created upgrade modal - added info notice on invite member modal - fixed router redirect after leaving team * - improved logic in team-billing - error display on upgrade modal - added better launch.json for VSCode debugger - fixed bug with missing inviteeUserId * code cleanup * nit pick fixes i should sleep now * fixed leave team bug - quantity would not decrease upon leave or removal * added stripe billing callback handler * - better launch.json - teams empty component * - fixed error not removing after successful pro upgrade - fixed silent fail on team create name conflict - fixed input border radius on member invite modal * updated local strings * improved logic for edge cases, such as: - team owned by member sponsored by another team can smoothly upgrade to pro if kicked from sponsored team - logic to calculate if owner is specifically missing pro subscription (ownerIsMissingSeat) - corrected calculation of members missing seats, shouldn't care for proPaidForByTeamId as that only matters for removing member and preserving pro if they pay for it themselves - added react query devtools - added missing locale string * - allow type override for LinkIconButton - consolidate filter logic for getMembersMissingSeats * - only activate team billing for hosted cal - fix prod price keys * fix requiresUpgrade when not hosted by cal * added HOSTED_CAL_FEATURES * fixed failing build - fixed broken import path - added support for premium price plan. (will consider premium as a valid seat) - remove rouge console log * fix customer id type error Co-authored-by: Peer Richelsen <peeroke@gmail.com> Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>
2022-02-07 23:35:26 +00:00
let inviteeUserId: number | undefined = invitee?.id;
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
if (!invitee) {
// liberal email match
const isEmail = (str: string) => /^[^\s@]+@[^\s@]+\.[^\s@]+$/.test(str);
if (!isEmail(input.usernameOrEmail))
throw new TRPCError({
code: "NOT_FOUND",
message: `Invite failed because there is no corresponding user for ${input.usernameOrEmail}`,
});
Add log in with Google and SAML (#1192) * Add log in with Google * Fix merge conflicts * Merge branch 'main' into feature/copy-add-identity-provider # Conflicts: # pages/api/auth/[...nextauth].tsx # pages/api/auth/forgot-password.ts # pages/settings/security.tsx # prisma/schema.prisma # public/static/locales/en/common.json * WIP: SAML login * fixed login * fixed verified_email check for Google * tweaks to padding * added BoxyHQ SAML service to local docker-compose * identityProvider is missing from the select clause * user may be undefined * fix for yarn build * Added SAML configuration to Settings -> Security page * UI tweaks * get saml login flag from the server * UI tweaks * moved SAMLConfiguration to a component in ee * updated saml migration date * fixed merge conflict * fixed merge conflict * lint fixes * check-types fixes * check-types fixes * fixed type errors * updated docker image for SAML Jackson * added api keys config * added default values for SAML_TENANT_ID and SAML_PRODUCT_ID * - move all env vars related to saml into a separate file for easy access - added SAML_ADMINS comma separated list of emails that will be able to configure the SAML metadata * cleanup after merging main * revert mistake during merge * revert mistake during merge * set info text to indicate SAML has been configured. * tweaks to text * tweaks to text * i18n text * i18n text * tweak * use a separate db for saml to avoid Prisma schema being out of sync * use separate docker-compose file for saml * padding tweak * Prepare for implementing SAML login for the hosted solution * WIP: Support for SAML in the hosted solution * teams view has changed, adjusting saml changes accordingly * enabled SAML only for PRO plan * if user was invited and signs in via saml/google then update the user record * WIP: embed saml lib * 302 instead of 307 * no separate docker-compose file for saml * - ogs cleanup - type fixes * fixed types for jackson * cleaned up cors, not needed by the oauth flow * updated jackson to support encryption at rest * updated saml-jackson lib * allow only the required http methods * fixed issue with latest merge with main * - Added instructions for deploying SAML support - Tweaked SAML audience identifier * fixed check for hosted Cal instance * Added a new route to initiate Google and SAML login flows * updated saml-jackson lib (node engine version is now 14.x or above) * moved SAML instructions from Google Docs to a docs file * moved randomString to lib * comment SAML_DATABASE_URL and SAML_ADMINS in .env.example so that default is SAML off. * fixed path to randomString * updated @boxyhq/saml-jackson to v0.3.0 * fixed TS errors * tweaked SAML config UI * fixed types * added e2e test for Google login * setup secrets for Google login test * test for OAuth login buttons (Google and SAML) * enabled saml for the test * added test for SAML config UI * fixed nextauth import * use pkce flow * tweaked NextAuth config for saml * updated saml-jackson * added ability to delete SAML configuration * SAML variables explainers and refactoring * Prevents constant collision * Var name changes * Env explainers * better validation for email Co-authored-by: Omar López <zomars@me.com> * enabled GOOGLE_API_CREDENTIALS in e2e tests (Github Actions secret) * cleanup (will create an issue to handle forgot password for Google and SAML identities) Co-authored-by: Chris <76668588+bytesbuffer@users.noreply.github.com> Co-authored-by: Omar López <zomars@me.com>
2022-01-13 20:05:23 +00:00
// valid email given, create User and add to team
Team Billing (#1552) * added base logic for team billing - moved Stripe customer related logic to customer.ts - implemented unstable logic for team owner upgrading, downgrading and adding/removing seats * logic improvements * - improved Alert style - hide free team members on public team page - upgraded textarea to ui component TextArea in SAML setup - added Alert on team settings for hidden members - hide CreateEventTypeButton if not admin - fixed missing locale strings in team settings * remove random import * - show hidden status on team list - refactor team pill * - improved logic (mostly functional) - added Alerts for members & owners - added local strings - created upgrade modal - added info notice on invite member modal - fixed router redirect after leaving team * - improved logic in team-billing - error display on upgrade modal - added better launch.json for VSCode debugger - fixed bug with missing inviteeUserId * code cleanup * nit pick fixes i should sleep now * fixed leave team bug - quantity would not decrease upon leave or removal * added stripe billing callback handler * - better launch.json - teams empty component * - fixed error not removing after successful pro upgrade - fixed silent fail on team create name conflict - fixed input border radius on member invite modal * updated local strings * improved logic for edge cases, such as: - team owned by member sponsored by another team can smoothly upgrade to pro if kicked from sponsored team - logic to calculate if owner is specifically missing pro subscription (ownerIsMissingSeat) - corrected calculation of members missing seats, shouldn't care for proPaidForByTeamId as that only matters for removing member and preserving pro if they pay for it themselves - added react query devtools - added missing locale string * - allow type override for LinkIconButton - consolidate filter logic for getMembersMissingSeats * - only activate team billing for hosted cal - fix prod price keys * fix requiresUpgrade when not hosted by cal * added HOSTED_CAL_FEATURES * fixed failing build - fixed broken import path - added support for premium price plan. (will consider premium as a valid seat) - remove rouge console log * fix customer id type error Co-authored-by: Peer Richelsen <peeroke@gmail.com> Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>
2022-02-07 23:35:26 +00:00
const user = await ctx.prisma.user.create({
Add log in with Google and SAML (#1192) * Add log in with Google * Fix merge conflicts * Merge branch 'main' into feature/copy-add-identity-provider # Conflicts: # pages/api/auth/[...nextauth].tsx # pages/api/auth/forgot-password.ts # pages/settings/security.tsx # prisma/schema.prisma # public/static/locales/en/common.json * WIP: SAML login * fixed login * fixed verified_email check for Google * tweaks to padding * added BoxyHQ SAML service to local docker-compose * identityProvider is missing from the select clause * user may be undefined * fix for yarn build * Added SAML configuration to Settings -> Security page * UI tweaks * get saml login flag from the server * UI tweaks * moved SAMLConfiguration to a component in ee * updated saml migration date * fixed merge conflict * fixed merge conflict * lint fixes * check-types fixes * check-types fixes * fixed type errors * updated docker image for SAML Jackson * added api keys config * added default values for SAML_TENANT_ID and SAML_PRODUCT_ID * - move all env vars related to saml into a separate file for easy access - added SAML_ADMINS comma separated list of emails that will be able to configure the SAML metadata * cleanup after merging main * revert mistake during merge * revert mistake during merge * set info text to indicate SAML has been configured. * tweaks to text * tweaks to text * i18n text * i18n text * tweak * use a separate db for saml to avoid Prisma schema being out of sync * use separate docker-compose file for saml * padding tweak * Prepare for implementing SAML login for the hosted solution * WIP: Support for SAML in the hosted solution * teams view has changed, adjusting saml changes accordingly * enabled SAML only for PRO plan * if user was invited and signs in via saml/google then update the user record * WIP: embed saml lib * 302 instead of 307 * no separate docker-compose file for saml * - ogs cleanup - type fixes * fixed types for jackson * cleaned up cors, not needed by the oauth flow * updated jackson to support encryption at rest * updated saml-jackson lib * allow only the required http methods * fixed issue with latest merge with main * - Added instructions for deploying SAML support - Tweaked SAML audience identifier * fixed check for hosted Cal instance * Added a new route to initiate Google and SAML login flows * updated saml-jackson lib (node engine version is now 14.x or above) * moved SAML instructions from Google Docs to a docs file * moved randomString to lib * comment SAML_DATABASE_URL and SAML_ADMINS in .env.example so that default is SAML off. * fixed path to randomString * updated @boxyhq/saml-jackson to v0.3.0 * fixed TS errors * tweaked SAML config UI * fixed types * added e2e test for Google login * setup secrets for Google login test * test for OAuth login buttons (Google and SAML) * enabled saml for the test * added test for SAML config UI * fixed nextauth import * use pkce flow * tweaked NextAuth config for saml * updated saml-jackson * added ability to delete SAML configuration * SAML variables explainers and refactoring * Prevents constant collision * Var name changes * Env explainers * better validation for email Co-authored-by: Omar López <zomars@me.com> * enabled GOOGLE_API_CREDENTIALS in e2e tests (Github Actions secret) * cleanup (will create an issue to handle forgot password for Google and SAML identities) Co-authored-by: Chris <76668588+bytesbuffer@users.noreply.github.com> Co-authored-by: Omar López <zomars@me.com>
2022-01-13 20:05:23 +00:00
data: {
email: input.usernameOrEmail,
invitedTo: input.teamId,
teams: {
create: {
teamId: input.teamId,
role: input.role as MembershipRole,
},
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
},
Add log in with Google and SAML (#1192) * Add log in with Google * Fix merge conflicts * Merge branch 'main' into feature/copy-add-identity-provider # Conflicts: # pages/api/auth/[...nextauth].tsx # pages/api/auth/forgot-password.ts # pages/settings/security.tsx # prisma/schema.prisma # public/static/locales/en/common.json * WIP: SAML login * fixed login * fixed verified_email check for Google * tweaks to padding * added BoxyHQ SAML service to local docker-compose * identityProvider is missing from the select clause * user may be undefined * fix for yarn build * Added SAML configuration to Settings -> Security page * UI tweaks * get saml login flag from the server * UI tweaks * moved SAMLConfiguration to a component in ee * updated saml migration date * fixed merge conflict * fixed merge conflict * lint fixes * check-types fixes * check-types fixes * fixed type errors * updated docker image for SAML Jackson * added api keys config * added default values for SAML_TENANT_ID and SAML_PRODUCT_ID * - move all env vars related to saml into a separate file for easy access - added SAML_ADMINS comma separated list of emails that will be able to configure the SAML metadata * cleanup after merging main * revert mistake during merge * revert mistake during merge * set info text to indicate SAML has been configured. * tweaks to text * tweaks to text * i18n text * i18n text * tweak * use a separate db for saml to avoid Prisma schema being out of sync * use separate docker-compose file for saml * padding tweak * Prepare for implementing SAML login for the hosted solution * WIP: Support for SAML in the hosted solution * teams view has changed, adjusting saml changes accordingly * enabled SAML only for PRO plan * if user was invited and signs in via saml/google then update the user record * WIP: embed saml lib * 302 instead of 307 * no separate docker-compose file for saml * - ogs cleanup - type fixes * fixed types for jackson * cleaned up cors, not needed by the oauth flow * updated jackson to support encryption at rest * updated saml-jackson lib * allow only the required http methods * fixed issue with latest merge with main * - Added instructions for deploying SAML support - Tweaked SAML audience identifier * fixed check for hosted Cal instance * Added a new route to initiate Google and SAML login flows * updated saml-jackson lib (node engine version is now 14.x or above) * moved SAML instructions from Google Docs to a docs file * moved randomString to lib * comment SAML_DATABASE_URL and SAML_ADMINS in .env.example so that default is SAML off. * fixed path to randomString * updated @boxyhq/saml-jackson to v0.3.0 * fixed TS errors * tweaked SAML config UI * fixed types * added e2e test for Google login * setup secrets for Google login test * test for OAuth login buttons (Google and SAML) * enabled saml for the test * added test for SAML config UI * fixed nextauth import * use pkce flow * tweaked NextAuth config for saml * updated saml-jackson * added ability to delete SAML configuration * SAML variables explainers and refactoring * Prevents constant collision * Var name changes * Env explainers * better validation for email Co-authored-by: Omar López <zomars@me.com> * enabled GOOGLE_API_CREDENTIALS in e2e tests (Github Actions secret) * cleanup (will create an issue to handle forgot password for Google and SAML identities) Co-authored-by: Chris <76668588+bytesbuffer@users.noreply.github.com> Co-authored-by: Omar López <zomars@me.com>
2022-01-13 20:05:23 +00:00
},
});
Team Billing (#1552) * added base logic for team billing - moved Stripe customer related logic to customer.ts - implemented unstable logic for team owner upgrading, downgrading and adding/removing seats * logic improvements * - improved Alert style - hide free team members on public team page - upgraded textarea to ui component TextArea in SAML setup - added Alert on team settings for hidden members - hide CreateEventTypeButton if not admin - fixed missing locale strings in team settings * remove random import * - show hidden status on team list - refactor team pill * - improved logic (mostly functional) - added Alerts for members & owners - added local strings - created upgrade modal - added info notice on invite member modal - fixed router redirect after leaving team * - improved logic in team-billing - error display on upgrade modal - added better launch.json for VSCode debugger - fixed bug with missing inviteeUserId * code cleanup * nit pick fixes i should sleep now * fixed leave team bug - quantity would not decrease upon leave or removal * added stripe billing callback handler * - better launch.json - teams empty component * - fixed error not removing after successful pro upgrade - fixed silent fail on team create name conflict - fixed input border radius on member invite modal * updated local strings * improved logic for edge cases, such as: - team owned by member sponsored by another team can smoothly upgrade to pro if kicked from sponsored team - logic to calculate if owner is specifically missing pro subscription (ownerIsMissingSeat) - corrected calculation of members missing seats, shouldn't care for proPaidForByTeamId as that only matters for removing member and preserving pro if they pay for it themselves - added react query devtools - added missing locale string * - allow type override for LinkIconButton - consolidate filter logic for getMembersMissingSeats * - only activate team billing for hosted cal - fix prod price keys * fix requiresUpgrade when not hosted by cal * added HOSTED_CAL_FEATURES * fixed failing build - fixed broken import path - added support for premium price plan. (will consider premium as a valid seat) - remove rouge console log * fix customer id type error Co-authored-by: Peer Richelsen <peeroke@gmail.com> Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>
2022-02-07 23:35:26 +00:00
inviteeUserId = user.id;
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
const token: string = randomBytes(32).toString("hex");
Feature: Verify login on signup with magic link. (#2122) * manual migration to rename verificationtoken, maybe it could be dropped and create a new table instead if we're not using it, will consult @zomars * feat: rename verificationRequest --> verificationToken in schema.prisma * fix: rename verificationRequest -> verificationToken in the codebase * feat: add default cookies for next-auth * fix: moves @lib/serverConfig to @calcom/lib so it can be called by website too * fix: make self-certificate work in dev env by not rejecting tls in serverConfig * fix verificationTokenToken typo Co-authored-by: Omar López <zomars@me.com> * Adds domain: .cal.com if not dev env in cookies * Adds default-cookies to apps/web, and nextauth_domain to turbo website build deps"a * update NEXTAUTH_DOMAIN to NEXTAUTH_COOKIE_DOMAIN * Updates website submodule * Removes deprecated env vars * Consolidates auth logic in one place * Updates website module * Signup fixes * Build fixes * Updates example * Updates example * Fixes * Fix Email Verification * fix: move csrf-token cookiePrefix from __Host -> __Secure * Removes console log * Fixes link in email template * Removed irrelevant coment * Testing with a 32 bit secret * Fixes for cookien in E2E * E2E fixes * Fixes Stripe tests locally * Temp fix for E2E Co-authored-by: Agusti Fernandez Pardo <git@agusti.me> Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: Omar López <zomars@me.com> Co-authored-by: Hariom Balhara <hariombalhara@gmail.com>
2022-04-21 20:32:25 +00:00
await ctx.prisma.verificationToken.create({
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
data: {
identifier: input.usernameOrEmail,
token,
expires: new Date(new Date().setHours(168)), // +1 week
},
});
if (ctx?.user?.name && team?.name) {
await sendTeamInviteEmail({
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
language: translation,
from: ctx.user.name,
to: input.usernameOrEmail,
teamName: team.name,
joinLink: `${WEBAPP_URL}/auth/signup?token=${token}&callbackUrl=/settings/teams`,
});
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
}
} else {
// create provisional membership
try {
await ctx.prisma.membership.create({
data: {
teamId: input.teamId,
userId: invitee.id,
role: input.role as MembershipRole,
},
});
} catch (e) {
if (e instanceof Prisma.PrismaClientKnownRequestError) {
if (e.code === "P2002") {
throw new TRPCError({
code: "FORBIDDEN",
message: "This user is a member of this team / has a pending invitation.",
});
}
} else throw e;
}
// inform user of membership by email
if (input.sendEmailInvitation && ctx?.user?.name && team?.name) {
await sendTeamInviteEmail({
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
language: translation,
from: ctx.user.name,
to: input.usernameOrEmail,
teamName: team.name,
joinLink: WEBAPP_URL + "/settings/teams",
});
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
}
}
Team Billing (#1552) * added base logic for team billing - moved Stripe customer related logic to customer.ts - implemented unstable logic for team owner upgrading, downgrading and adding/removing seats * logic improvements * - improved Alert style - hide free team members on public team page - upgraded textarea to ui component TextArea in SAML setup - added Alert on team settings for hidden members - hide CreateEventTypeButton if not admin - fixed missing locale strings in team settings * remove random import * - show hidden status on team list - refactor team pill * - improved logic (mostly functional) - added Alerts for members & owners - added local strings - created upgrade modal - added info notice on invite member modal - fixed router redirect after leaving team * - improved logic in team-billing - error display on upgrade modal - added better launch.json for VSCode debugger - fixed bug with missing inviteeUserId * code cleanup * nit pick fixes i should sleep now * fixed leave team bug - quantity would not decrease upon leave or removal * added stripe billing callback handler * - better launch.json - teams empty component * - fixed error not removing after successful pro upgrade - fixed silent fail on team create name conflict - fixed input border radius on member invite modal * updated local strings * improved logic for edge cases, such as: - team owned by member sponsored by another team can smoothly upgrade to pro if kicked from sponsored team - logic to calculate if owner is specifically missing pro subscription (ownerIsMissingSeat) - corrected calculation of members missing seats, shouldn't care for proPaidForByTeamId as that only matters for removing member and preserving pro if they pay for it themselves - added react query devtools - added missing locale string * - allow type override for LinkIconButton - consolidate filter logic for getMembersMissingSeats * - only activate team billing for hosted cal - fix prod price keys * fix requiresUpgrade when not hosted by cal * added HOSTED_CAL_FEATURES * fixed failing build - fixed broken import path - added support for premium price plan. (will consider premium as a valid seat) - remove rouge console log * fix customer id type error Co-authored-by: Peer Richelsen <peeroke@gmail.com> Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>
2022-02-07 23:35:26 +00:00
try {
if (HOSTED_CAL_FEATURES) await addSeat(ctx.user.id, team.id, inviteeUserId);
} catch (e) {
console.log(e);
}
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
},
})
.mutation("acceptOrLeave", {
input: z.object({
teamId: z.number(),
accept: z.boolean(),
}),
async resolve({ ctx, input }) {
if (input.accept) {
await ctx.prisma.membership.update({
where: {
userId_teamId: { userId: ctx.user.id, teamId: input.teamId },
},
data: {
accepted: true,
},
});
} else {
Team Billing (#1552) * added base logic for team billing - moved Stripe customer related logic to customer.ts - implemented unstable logic for team owner upgrading, downgrading and adding/removing seats * logic improvements * - improved Alert style - hide free team members on public team page - upgraded textarea to ui component TextArea in SAML setup - added Alert on team settings for hidden members - hide CreateEventTypeButton if not admin - fixed missing locale strings in team settings * remove random import * - show hidden status on team list - refactor team pill * - improved logic (mostly functional) - added Alerts for members & owners - added local strings - created upgrade modal - added info notice on invite member modal - fixed router redirect after leaving team * - improved logic in team-billing - error display on upgrade modal - added better launch.json for VSCode debugger - fixed bug with missing inviteeUserId * code cleanup * nit pick fixes i should sleep now * fixed leave team bug - quantity would not decrease upon leave or removal * added stripe billing callback handler * - better launch.json - teams empty component * - fixed error not removing after successful pro upgrade - fixed silent fail on team create name conflict - fixed input border radius on member invite modal * updated local strings * improved logic for edge cases, such as: - team owned by member sponsored by another team can smoothly upgrade to pro if kicked from sponsored team - logic to calculate if owner is specifically missing pro subscription (ownerIsMissingSeat) - corrected calculation of members missing seats, shouldn't care for proPaidForByTeamId as that only matters for removing member and preserving pro if they pay for it themselves - added react query devtools - added missing locale string * - allow type override for LinkIconButton - consolidate filter logic for getMembersMissingSeats * - only activate team billing for hosted cal - fix prod price keys * fix requiresUpgrade when not hosted by cal * added HOSTED_CAL_FEATURES * fixed failing build - fixed broken import path - added support for premium price plan. (will consider premium as a valid seat) - remove rouge console log * fix customer id type error Co-authored-by: Peer Richelsen <peeroke@gmail.com> Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>
2022-02-07 23:35:26 +00:00
try {
//get team owner so we can alter their subscription seat count
const teamOwner = await ctx.prisma.membership.findFirst({
where: { teamId: input.teamId, role: MembershipRole.OWNER },
});
// TODO: disable if not hosted by Cal
if (teamOwner) await removeSeat(teamOwner.userId, input.teamId, ctx.user.id);
} catch (e) {
console.log(e);
}
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
await ctx.prisma.membership.delete({
where: {
userId_teamId: { userId: ctx.user.id, teamId: input.teamId },
},
});
}
},
})
.mutation("changeMemberRole", {
input: z.object({
teamId: z.number(),
memberId: z.number(),
role: z.nativeEnum(MembershipRole),
}),
async resolve({ ctx, input }) {
if (!(await isTeamAdmin(ctx.user?.id, input.teamId))) throw new TRPCError({ code: "UNAUTHORIZED" });
// Only owners can award owner role.
if (input.role === MembershipRole.OWNER && !(await isTeamOwner(ctx.user?.id, input.teamId)))
throw new TRPCError({ code: "UNAUTHORIZED" });
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
const memberships = await ctx.prisma.membership.findMany({
where: {
teamId: input.teamId,
},
});
const targetMembership = memberships.find((m) => m.userId === input.memberId);
const myMembership = memberships.find((m) => m.userId === ctx.user.id);
const teamHasMoreThanOneOwner = memberships.some((m) => m.role === MembershipRole.OWNER);
if (myMembership?.role === MembershipRole.ADMIN && targetMembership?.role === MembershipRole.OWNER) {
throw new TRPCError({
code: "FORBIDDEN",
message: "You can not change the role of an owner if you are an admin.",
});
}
if (!teamHasMoreThanOneOwner) {
throw new TRPCError({
code: "FORBIDDEN",
message: "You can not change the role of the only owner of a team.",
});
}
if (myMembership?.role === MembershipRole.ADMIN && input.memberId === ctx.user.id) {
throw new TRPCError({
code: "FORBIDDEN",
message: "You can not change yourself to a higher role.",
});
}
await ctx.prisma.membership.update({
where: {
userId_teamId: { userId: input.memberId, teamId: input.teamId },
},
data: {
role: input.role,
},
});
},
})
.query("getMemberAvailability", {
input: z.object({
teamId: z.number(),
memberId: z.number(),
timezone: z.string(),
dateFrom: z.string(),
dateTo: z.string(),
}),
async resolve({ ctx, input }) {
const team = await isTeamAdmin(ctx.user?.id, input.teamId);
if (!team) throw new TRPCError({ code: "UNAUTHORIZED" });
// verify member is in team
const members = await ctx.prisma.membership.findMany({
where: { teamId: input.teamId },
2022-06-10 18:38:46 +00:00
include: {
user: {
select: {
...availabilityUserSelect,
},
},
},
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
});
const member = members?.find((m) => m.userId === input.memberId);
if (!member) throw new TRPCError({ code: "NOT_FOUND", message: "Member not found" });
if (!member.user.username)
throw new TRPCError({ code: "BAD_REQUEST", message: "Member doesn't have a username" });
// get availability for this member
2022-06-10 18:38:46 +00:00
return await getUserAvailability(
{
username: member.user.username,
dateFrom: input.dateFrom,
dateTo: input.dateTo,
},
{ user: member.user }
);
Team Billing (#1552) * added base logic for team billing - moved Stripe customer related logic to customer.ts - implemented unstable logic for team owner upgrading, downgrading and adding/removing seats * logic improvements * - improved Alert style - hide free team members on public team page - upgraded textarea to ui component TextArea in SAML setup - added Alert on team settings for hidden members - hide CreateEventTypeButton if not admin - fixed missing locale strings in team settings * remove random import * - show hidden status on team list - refactor team pill * - improved logic (mostly functional) - added Alerts for members & owners - added local strings - created upgrade modal - added info notice on invite member modal - fixed router redirect after leaving team * - improved logic in team-billing - error display on upgrade modal - added better launch.json for VSCode debugger - fixed bug with missing inviteeUserId * code cleanup * nit pick fixes i should sleep now * fixed leave team bug - quantity would not decrease upon leave or removal * added stripe billing callback handler * - better launch.json - teams empty component * - fixed error not removing after successful pro upgrade - fixed silent fail on team create name conflict - fixed input border radius on member invite modal * updated local strings * improved logic for edge cases, such as: - team owned by member sponsored by another team can smoothly upgrade to pro if kicked from sponsored team - logic to calculate if owner is specifically missing pro subscription (ownerIsMissingSeat) - corrected calculation of members missing seats, shouldn't care for proPaidForByTeamId as that only matters for removing member and preserving pro if they pay for it themselves - added react query devtools - added missing locale string * - allow type override for LinkIconButton - consolidate filter logic for getMembersMissingSeats * - only activate team billing for hosted cal - fix prod price keys * fix requiresUpgrade when not hosted by cal * added HOSTED_CAL_FEATURES * fixed failing build - fixed broken import path - added support for premium price plan. (will consider premium as a valid seat) - remove rouge console log * fix customer id type error Co-authored-by: Peer Richelsen <peeroke@gmail.com> Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>
2022-02-07 23:35:26 +00:00
},
})
.mutation("upgradeTeam", {
input: z.object({
teamId: z.number(),
}),
async resolve({ ctx, input }) {
if (!HOSTED_CAL_FEATURES)
throw new TRPCError({ code: "FORBIDDEN", message: "Team billing is not enabled" });
return await upgradeTeam(ctx.user.id, input.teamId);
},
})
.query("getTeamSeats", {
input: z.object({
teamId: z.number(),
}),
async resolve({ input }) {
return await getTeamSeatStats(input.teamId);
},
})
.mutation("ensureSubscriptionQuantityCorrectness", {
input: z.object({
teamId: z.number(),
}),
async resolve({ ctx, input }) {
return await ensureSubscriptionQuantityCorrectness(ctx.user.id, input.teamId);
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
},
})
.query("getMembershipbyUser", {
input: z.object({
teamId: z.number(),
memberId: z.number(),
}),
async resolve({ ctx, input }) {
if (ctx.user.id !== input.memberId) {
throw new TRPCError({
code: "UNAUTHORIZED",
message: "You cannot view memberships that are not your own.",
});
}
return await ctx.prisma.membership.findUnique({
where: {
userId_teamId: {
userId: input.memberId,
teamId: input.teamId,
},
},
});
},
})
.mutation("updateMembership", {
input: z.object({
teamId: z.number(),
memberId: z.number(),
disableImpersonation: z.boolean(),
}),
async resolve({ ctx, input }) {
if (ctx.user.id !== input.memberId) {
throw new TRPCError({
code: "UNAUTHORIZED",
message: "You cannot edit memberships that are not your own.",
});
}
return await ctx.prisma.membership.update({
where: {
userId_teamId: {
userId: input.memberId,
teamId: input.teamId,
},
},
data: {
disableImpersonation: input.disableImpersonation,
},
});
},
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
});