cal.pub0.org/apps/web/pages/api/user/membership.ts

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import type { NextApiRequest, NextApiResponse } from "next";
import prisma from "@calcom/prisma";
import { getSession } from "@lib/auth";
export default async function handler(req: NextApiRequest, res: NextApiResponse) {
const session = await getSession({ req: req });
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
2021-12-09 23:51:30 +00:00
if (!session || !session.user?.id) {
return res.status(401).json({ message: "Not authenticated" });
}
if (req.method === "GET") {
const memberships = await prisma.membership.findMany({
where: {
userId: session.user.id,
},
});
const teams = await prisma.team.findMany({
where: {
id: {
in: memberships.map((membership) => membership.teamId),
},
},
});
return res.status(200).json({
membership: memberships.map((membership) => ({
role: membership.accepted ? membership.role : "INVITEE",
...teams.find((team) => team.id === membership.teamId),
})),
});
}
if (!req.body.teamId) {
return res.status(400).json({ message: "Bad request" });
}
// Leave team or decline membership invite of current user
if (req.method === "DELETE") {
await prisma.membership.delete({
where: {
userId_teamId: { userId: session.user.id, teamId: req.body.teamId },
},
});
return res.status(204).send(null);
}
// Accept team invitation
if (req.method === "PATCH") {
await prisma.membership.update({
where: {
userId_teamId: { userId: session.user.id, teamId: req.body.teamId },
},
data: {
accepted: true,
},
});
return res.status(204).send(null);
}
}