cal.pub0.org/packages/features/ee/teams/components/TeamList.tsx

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import { useState } from "react";
import { useLocale } from "@calcom/lib/hooks/useLocale";
import type { RouterOutputs } from "@calcom/trpc/react";
import { trpc } from "@calcom/trpc/react";
import { Card, showToast } from "@calcom/ui";
import { UserPlus, Users, Edit } from "@calcom/ui/components/icon";
import TeamListItem from "./TeamListItem";
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
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interface Props {
teams: RouterOutputs["viewer"]["teams"]["list"];
pending?: boolean;
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
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}
export default function TeamList(props: Props) {
const utils = trpc.useContext();
const { t } = useLocale();
const [hideDropdown, setHideDropdown] = useState(false);
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
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function selectAction(action: string, teamId: number) {
switch (action) {
case "disband":
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
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deleteTeam(teamId);
break;
}
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
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}
const deleteTeamMutation = trpc.viewer.teams.delete.useMutation({
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
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async onSuccess() {
await utils.viewer.teams.list.invalidate();
await utils.viewer.teams.hasTeamPlan.invalidate();
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
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},
async onError(err) {
showToast(err.message, "error");
},
});
Improvement/teams (#1285) * [WIP] checkpoint before pull & merge - Added teams to sidebar - Refactored team settings - Improved team list UI This code will be partly reverted next commit. * [WIP] - Moved team code back to components - Removed team link from sidebar - Built new team manager screen based on Event Type designs - Component-ized frequently reused code (SettingInputContainer, FlatIconButton) * [WIP] - Created LinkIconButton as standalone component - Added functionality to sidebar of team settings - Fixed type bug on public team page induced by my normalization of members array in team query - Removed teams-old which was kept as refrence - Cleaned up loose ends * [WIP] - added create team model - fixed profile missing label due to my removal of default label from component * [WIP] - Fixed TeamCreateModal trigger - removed TeamShell, it didn't make the cut - added getPlaceHolderAvatar - renamed TeamCreate to TeamCreateModal - removed deprecated UsernameInput and replaced uses with suggested TextField * fix save button * [WIP] - Fixed drop down actions on team list - Cleaned up state updates * [WIP] converting teams to tRPC * [WIP] Finished refactor to tRPC * [WIP] Finishing touches * [WIP] Team availability beginning * team availability mvp * - added validation to change role - modified layout of team availability - corrected types * fix ui issue on team availability screen * - added virtualization to team availability - added flexChildrenContainer boolean to Shell to allow for flex on children * availability style fix * removed hard coded team type as teams now use inferred type from tRPC * Removed unneeded vscode settings * Reverted prisma schema * Fixed migrations * Removes unused dayjs plugins * Reverts type regression * Type fix * Type fixes * Type fixes * Moves team availability code to ee Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com> Co-authored-by: zomars <zomars@me.com>
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function deleteTeam(teamId: number) {
deleteTeamMutation.mutate({ teamId });
}
return (
fix: seats regression [CAL-2041] ## What does this PR do? <!-- Please include a summary of the change and which issue is fixed. Please also include relevant motivation and context. List any dependencies that are required for this change. --> - Passes the proper seats data in the new booker component between states and to the backend Fixes #9779 Fixes #9749 Fixes #7967 Fixes #9942 <!-- Please provide a loom video for visual changes to speed up reviews Loom Video: https://www.loom.com/ --> ## Type of change <!-- Please delete bullets that are not relevant. --> - Bug fix (non-breaking change which fixes an issue) ## How should this be tested? <!-- Please describe the tests that you ran to verify your changes. Provide instructions so we can reproduce. Please also list any relevant details for your test configuration --> **As the organizer** - Create a seated event type - Book at least 2 seats - Reschedule the booking - All attendees should be moved to the new booking - Cancel the booking - The event should be cancelled for all attendees **As an attendee** - [x] Book a seated event - [x] Reschedule that booking to an empty slot - [x] The attendee should be moved to that new slot - [x] Reschedule onto a booking with occupied seats - [x] The attendees should be merged - [x] On that slot reschedule all attendees to a new slot - [x] The former booking should be deleted - [x] As the attendee cancel the booking - [x] Only that attendee should be removed ## Mandatory Tasks - [x] Make sure you have self-reviewed the code. A decent size PR without self-review might be rejected. ## Checklist <!-- Please remove all the irrelevant bullets to your PR -->
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<ul className="bg-default divide-subtle border-subtle mb-2 divide-y overflow-hidden rounded-md border">
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{props.teams.map((team) => (
<TeamListItem
key={team?.id as number}
team={team}
onActionSelect={(action: string) => selectAction(action, team?.id as number)}
isLoading={deleteTeamMutation.isLoading}
hideDropdown={hideDropdown}
setHideDropdown={setHideDropdown}
/>
))}
{/* only show recommended steps when there is only one team */}
{!props.pending && props.teams.length === 1 && (
<>
{props.teams.map(
(team, i) =>
team.role !== "MEMBER" &&
i === 0 && (
<div className="bg-subtle p-6">
<h3 className="text-emphasis mb-4 text-sm font-semibold">{t("recommended_next_steps")}</h3>
<div className="grid-col-1 grid gap-2 md:grid-cols-3">
<Card
icon={<UserPlus className="h-5 w-5 text-green-700" />}
variant="basic"
title={t("invite_team_member")}
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description={t("meetings_are_better_with_the_right")}
actionButton={{
href: "/settings/teams/" + team.id + "/members",
child: t("invite"),
}}
/>
{/* @TODO: uncomment once managed event types is live
<Card
icon={<Unlock className="h-5 w-5 text-blue-700" />}
variant="basic"
title={t("create_a_managed_event")}
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description={t("create_a_one_one_template")}
actionButton={{
href:
"/event-types?dialog=new-eventtype&eventPage=team%2F" +
team.slug +
"&teamId=" +
team.id +
"&managed=true",
child: t("create"),
}}
/> */}
<Card
icon={<Users className="h-5 w-5 text-orange-700" />}
variant="basic"
title={t("collective_or_roundrobin")}
description={t("book_your_team_members")}
actionButton={{
href: "/event-types?dialog=new&eventPage=team%2F" + team.slug + "&teamId=" + team.id,
child: t("create"),
}}
/>
<Card
icon={<Edit className="h-5 w-5 text-purple-700" />}
variant="basic"
title={t("appearance")}
description={t("appearance_description")}
actionButton={{
href: "/settings/teams/" + team.id + "/appearance",
child: t("edit"),
}}
/>
</div>
</div>
)
)}
</>
)}
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</ul>
);
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}